

Last week’s Elite: Dangerous newsletter contained strong implications that offline play would not be making it to the final release version this is now confirmed.ĭavid Braben’s development overview in that newsletter didn’t quite announce it directly, but did say “Galaxy, story, missions, have to match, and it does mean the single player has to connect to the server from time to time … A fully offline experience would be unacceptably limited and static compared to the dynamic, ever unfolding experience we are delivering.”

Oh Elite, it was all going so well for you.
